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	<updated>2026-04-12T10:41:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://theblockheads.wiki/index.php?title=Expert_Mode&amp;diff=24978</id>
		<title>Expert Mode</title>
		<link rel="alternate" type="text/html" href="https://theblockheads.wiki/index.php?title=Expert_Mode&amp;diff=24978"/>
		<updated>2024-06-29T20:43:30Z</updated>

		<summary type="html">&lt;p&gt;20LeeBrian1: /* Starting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
:&#039;&#039;Don&#039;t forget to give expert mode a go...&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Expert mode&#039;&#039;&#039; was introduced in [[Game_updates/20180314|version 1.7]] as a more challenging way to play &#039;&#039;The Blockheads&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Starting==&lt;br /&gt;
{{see also|Getting Started}}&lt;br /&gt;
Worlds enter expert mode while they&#039;re being created. Such worlds are a form of [[Custom World|custom world]] that imposes a number of alterations, only some of which can be changed.&lt;br /&gt;
&lt;br /&gt;
Expert mode worlds may be used to host [[multiplayer]] sessions normally.&lt;br /&gt;
&lt;br /&gt;
==Conditions==&lt;br /&gt;
When playing a world in expert mode, [[harvesting]] produces less resources (including products from [[tree]]s and [[plant]]s) and [[crafting]] tends to require more, although this is partially compensated by an increase in the abundance of deposits of all kinds. [[Gold Chest|Gold chests]] do not spawn under [[beach]]es, only in [[cave]]s, and are &#039;&#039;less&#039;&#039; common. And, as is normal with custom worlds, the [[Portal Chest|portal chest]] is unavailable.&lt;br /&gt;
&lt;br /&gt;
The situation is complicated due to the default of [[blockhead]]s spawning with no [[items]], and by blocking ready access to [[meditation]] and [[Trade Portal|trade portals]].&lt;br /&gt;
&lt;br /&gt;
Some of the changes can be adjusted using custom rules, such as [[Teleport Here|teleportation]] requiring a diamond [[portal]], [[meditation]] being blocked, attacks and [[hunger]] doubled in effect, and [[tool]]s wearing out at half the rate (unless misused, including non-weapons being used to attack).&lt;br /&gt;
&lt;br /&gt;
Additional differences from normal mode are also present:&lt;br /&gt;
&lt;br /&gt;
* Crafting trade portals is only possible in a diamond portal&lt;br /&gt;
* If a blockhead foolishly chops down a tree at the bottom, then he/she receives one wood (whereas in normal mode, an abundance of wood blocks and sticks drop.&lt;br /&gt;
&lt;br /&gt;
==Crafting Progression==&lt;br /&gt;
In addition to significant changes in the recipes for crafting, expert mode imposes a clear progression through the [[Crafting Surface|crafting surfaces]] by adding levels between every item on a [[workbench]]. Further restriction exists in that a [[Trade Portal|trade portal]] cannot be crafted without a diamond portal and many level-ups (some of them new) on all crafting surfaces require a [[gem]] as an ingredient. The result can be seen in the following list:&lt;br /&gt;
* Level 1: make a [[campfire]], use it to craft an [[ember]] and a [[torch]] to level up&lt;br /&gt;
* Level 2: make a [[Tool Bench|tool bench]], make tools to harvest [[flint]] and [[flax]] to level up&lt;br /&gt;
* Level 3: make a [[Craft Bench|craft bench]], use it to craft a [[basket]] to level up (along with [[wood]])&lt;br /&gt;
* Level 4: make a [[Woodwork Bench|woodwork bench]], use it to craft a [[ladder]] to level up (along with flax and an [[amethyst]])&lt;br /&gt;
* Level 5: make a [[Tailor&#039;s Bench|tailor&#039;s bench]], use it to craft [[linen]] to level up (along with an amethyst)&lt;br /&gt;
* Level 6: make a [[kiln]], use it to craft [[charcoal]] to level up (along with [[Copper Ore|copper ore]], [[Tin Ore|tin ore]], and an amethyst)&lt;br /&gt;
* Level 7: make a [[furnace]], use it to craft [[Bronze Ingot|bronze ingots]] to level up (along with an amethyst)&lt;br /&gt;
* Level 8: make a [[press]], use it to craft [[oil]], [[Carbon Black|carbon black]], and [[Marble White|marble white]] to level up (along with an amethyst)&lt;br /&gt;
* Level 9: make a [[Compost Bin|compost bin]], use it to craft [[compost]] to level up (along with a [[sapphire]])&lt;br /&gt;
* Level 10: unlock [[Armor Bench|armor bench]], use [[Tin Ingot|tin ingots]] and a sapphire to level up&lt;br /&gt;
* Level 11: unlock [[easel]], use [[Iron Ingot|iron ingots]] and a sapphire to level up&lt;br /&gt;
* Level 12: make a [[Builder&#039;s Bench|builder&#039;s bench]], use it to craft a [[Red Marble|red marble]] [[column]] and a [[Lapis Lazuli|lapis lazuli]] column to level up (along with a sapphire)&lt;br /&gt;
* Level 13: make a [[Metalwork Bench|metalwork bench]], use it to craft a [[cage]] to level up (along with a sapphire)&lt;br /&gt;
* Level 14: make a [[Pizza Oven|pizza oven]], use it to craft a [[pizza]] to level up (along with an [[emerald]])&lt;br /&gt;
* Level 15: make a [[Train Yard|train yard]], use it to craft a [[rail]] and a [[Train Wheel|train wheel]] to level up (along with an emerald)&lt;br /&gt;
* Level 16: make a [[Mixing Bench|mixing bench]], use it to craft [[Paint Stripper|paint stripper]] to level up (along with an emerald)&lt;br /&gt;
* Level 17: unlock [[Dye Bench|dye bench]], use a [[Steam Engine|steam engine]] and emerald to level up&lt;br /&gt;
* Level 18: unlock [[Steam Engine|steam generator]], use [[Copper Wire|copper wire]] and an emerald to level up&lt;br /&gt;
* Level 19: unlock [[Electric Kiln|electric kiln]], use [[Red Brick|red bricks]] and [[Black Glass|black glass]] and a [[ruby]] to level up&lt;br /&gt;
* Level 20: make an [[Electric Furnace|electric furnace]], use it to craft [[Titanium Ingot|titanium]] and [[Platinum Ingot|platinum]] ingots to level up (along with a ruby)&lt;br /&gt;
* Level 21: make an [[Electric Press|electric press]], use it to craft [[Rainbow Essence|rainbow essence]] to level up (along with a ruby)&lt;br /&gt;
* Level 22: make an [[Electric Stove|electric stove]], use it to craft [[Rainbow Cake|rainbow cake]] to level up (along with a ruby)&lt;br /&gt;
* Level 23: make an [[Electric Metalwork Bench|electric metalwork bench]], use it to craft [[Silicon Wafer|silicon wafers]] to level up (along with an [[Electric Motor|electric motor]] and a ruby)&lt;br /&gt;
* Level 24: unlock [[flywheel]], use a [[Steel Block|steel block]], [[Bucket Of Water|buckets of water]], and a [[diamond]] to level up&lt;br /&gt;
* Level 25: unlock [[Electric Sluice|electric sluice]], use a steel block, [[Dodo Egg|dodo eggs]], and a diamond to level up&lt;br /&gt;
* Level 26: unlock [[Egg Extractor|egg extractor]], use silicon wafers, copper wire, and a diamond to level up&lt;br /&gt;
* Level 27: unlock [[Solar Panel|solar panel]], use oil, [[coal]], and a diamond to level up&lt;br /&gt;
* Level 28: make a [[refinery]], use it to make [[Carbon Fiber Sheet|carbon fiber sheets]] to level up (along with [[Currency|gold coins]] and a diamond)&lt;br /&gt;
* Level 29: unlock [[shop]]&lt;br /&gt;
&lt;br /&gt;
The increased number of gems needed for portal upgrades and the need for gems for upgrading other crafting surfaces gives the player some strategic planning to consider.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guide]]&lt;/div&gt;</summary>
		<author><name>20LeeBrian1</name></author>
	</entry>
	<entry>
		<id>https://theblockheads.wiki/index.php?title=Resource_Egg&amp;diff=24977</id>
		<title>Resource Egg</title>
		<link rel="alternate" type="text/html" href="https://theblockheads.wiki/index.php?title=Resource_Egg&amp;diff=24977"/>
		<updated>2024-06-29T20:35:34Z</updated>

		<summary type="html">&lt;p&gt;20LeeBrian1: added strategies that I completed expert mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Item Infobox&lt;br /&gt;
|Name=Resource Egg&lt;br /&gt;
|Image=Resource Egg Animated Big.gif&lt;br /&gt;
|Imageicon=Resource Egg Animated Icon.gif&lt;br /&gt;
|ImageiconHD=Resource Egg Animated HD Icon.gif&lt;br /&gt;
|Category=Resource&lt;br /&gt;
|Use=Crafting&lt;br /&gt;
|Location/Made On=Dodo Bird&lt;br /&gt;
|Stackable=Yes (99)&lt;br /&gt;
}}&lt;br /&gt;
A &#039;&#039;&#039;resource egg&#039;&#039;&#039; is a special [[Dodo Egg|dodo egg]] that comes in 32 different variants.&lt;br /&gt;
&lt;br /&gt;
==Where Found==&lt;br /&gt;
Each type of egg is laid by the respective [[Dodo#Breeding|dodo breed]] or one that is a tier lower or higher.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
They look like dodo eggs, except the texture resembles that of the respective resource.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
All resource eggs can be processed through an [[Egg Extractor|egg extractor]], yielding two of the respective resource.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
If left alone on the ground, a resource egg will hatch into the appropriate [[Dodo#Breeding|dodo breed]] within a couple of days. Resource eggs in a blockhead&#039;s [[inventory]], in a [[container]], or dropped on the ground as a loose item will not hatch. If placed, they will hatch, even indoors or underground. It is possible to do dodo breed [[farming]] this way.&lt;br /&gt;
&lt;br /&gt;
To reach a higher tier, a blockhead needs to have two same-type dodos with each other (for example, having two iron dodos can produce a gold egg). Otherwise, they can only lay a respective dodo breed or one that is a tier lower (for example, having one titanium dodo can produce either a titanium egg or gold egg). &lt;br /&gt;
&lt;br /&gt;
Unlike Dodo Eggs, resource dodos drop their respective resource once upon their death and never drop [[dodo feathers]] and [[Dodo Eggs|dodo eggs]]. Baby resource dodos do not drop anything upon their death.&lt;br /&gt;
&lt;br /&gt;
If a player wants to farm resource eggs, it is recommended to tame the dodos to prevent them from dying. Laying an egg lowers the dodo&#039;s hunger. &lt;br /&gt;
&lt;br /&gt;
== Strategies ==&lt;br /&gt;
In [[Expert Mode]], resource eggs are very useful, especially during early-middle game. For example, in the 13th upgrade of the workbench, it requires 1 red marble column+1 lapis lazuli column+1 sapphire, so a player needs to obtain the eggs in order: dodo egg --&amp;gt; stone egg --&amp;gt; limestone egg --&amp;gt; marble egg --&amp;gt; red marble egg --&amp;gt; lapis lazuli egg. This is useful if a player did not have protective gear to find lapis lazuli and red marble blocks due to the presence of scorpions and drop bears. &lt;br /&gt;
&lt;br /&gt;
A player can also obtain titanium and platinum ores without needing to mine, so using resource eggs are also helpful to obtain them. &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Resource eggs were introduced in [[Game updates/20180314|version 1.7]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Resource Dodo Tree.png|A phylogenetic tree of verified resource dodo/egg variants.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Item]]&lt;/div&gt;</summary>
		<author><name>20LeeBrian1</name></author>
	</entry>
	<entry>
		<id>https://theblockheads.wiki/index.php?title=Dodo&amp;diff=24976</id>
		<title>Dodo</title>
		<link rel="alternate" type="text/html" href="https://theblockheads.wiki/index.php?title=Dodo&amp;diff=24976"/>
		<updated>2024-06-29T20:25:04Z</updated>

		<summary type="html">&lt;p&gt;20LeeBrian1: /* Taming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dodo Bird Large.png|thumb|Dodo bird]]&lt;br /&gt;
&#039;&#039;&#039;Dodos&#039;&#039;&#039; are passive creatures found throughout a [[blockhead]]&#039;s [[world]]. They are a source of several [[items]] used as [[food]] as well as items that are used in the [[crafting]] process. A dodo&#039;s preferred food is [[apple]]s.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Dodos are short, flightless birds. Their bodies are red with a splash of purple towards the back. They have blue heads and feet, as well as long beaks shading from light near the head to black at the tip. Baby dodos were added in the [[Game updates/20180314|version 1.7 update]].&lt;br /&gt;
&lt;br /&gt;
Other breeds of dodos are recognizable by the colors and patterns on their undersides and backsides.&lt;br /&gt;
&lt;br /&gt;
==Where Found==&lt;br /&gt;
Dodos randomly appear near [[Apple Tree|apple trees]] or hatch as babies from placed [[Dodo Egg|dodo eggs]] or [[Resource Egg|resource eggs]] and can be found in nearly all temperate [[biome]] regions, especially in areas with an abundance of apple trees.&lt;br /&gt;
&lt;br /&gt;
===Farming===&lt;br /&gt;
It is possible to deliberately generate dodos in a selected area by planting apple trees or placing eggs there.&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Dodo are typically solitary animals but may have presocial behavior when other dodo birds are in the area. They can be found walking or pecking the ground. Like most creatures, they cannot climb a two-block change in height. They occasionally squawk when a [[blockhead]] is in the vicinity and when provoked or attacked will attempt to flee from a blockhead.&lt;br /&gt;
&lt;br /&gt;
Tamed dodos may follow a blockhead. This effect may be enhanced if the blockhead has [[apple]]s in their [[inventory]].&lt;br /&gt;
&lt;br /&gt;
There is no noticeable difference in behavior between the different breeds of dodo.&lt;br /&gt;
&lt;br /&gt;
===Hunger===&lt;br /&gt;
Beginning in version 1.7, dodos have a hunger bar that steadily decreases. Laying an egg will sharply reduce a dodo&#039;s hunger bar. It is restored a large amount when the dodo eats an apple, either by moving over one that is loose on the ground, passing a [[Feeder Chest]] that contains an apple, or having a blockhead feed them one. A tamed dodo&#039;s hunger bar may be viewed by tapping on it and selecting the button with its name, but will also be visible over a tamed dodo that is sufficiently hungry.&lt;br /&gt;
&lt;br /&gt;
If a dodo&#039;s hunger bar runs low enough, it will squawk at least three times before dying.&lt;br /&gt;
&lt;br /&gt;
===Taming===&lt;br /&gt;
{{See also|Pet}}&lt;br /&gt;
Introduced in version 1.7, dodos are tamed by feeding them three apples; both baby and adult dodos may be tamed, although they will tend to be grown before becoming fully tamed. A dodo will only accept being fed when its hunger bar has reduced (which is not visible for untamed dodos). Once tamed, a dodo will be assigned a random name that will appear over it. It can then be tapped on to show a menu with the type of dodo breed and three buttons: Set Free, Ride, and the dodo&#039;s name.&lt;br /&gt;
&lt;br /&gt;
Tapping &amp;quot;Set Free&amp;quot; will make the dodo no longer tamed, prompting it to squawk and jump. It usually can be re-tamed by feeding it at least once.&lt;br /&gt;
&lt;br /&gt;
Tapping &amp;quot;Ride&amp;quot; will cause the active blockhead to climb up on the selected dodo and ride it. See Riding (below).&lt;br /&gt;
&lt;br /&gt;
Tapping the dodo&#039;s name button will call up a window displaying the dodo&#039;s health and hunger bars as well as the dodo&#039;s name. The dodo can be renamed by tapping on the pencil button to the right of the dodo&#039;s name.&lt;br /&gt;
&lt;br /&gt;
==Health==&lt;br /&gt;
{{See also|Creature Hit Chart}}&lt;br /&gt;
A dodo is not a hardy creature, usually falling within a few hits from a particular weapon or tool. Whether dying on its own or killed, a dying dodo makes a distinctive &amp;quot;squawk&amp;quot; sound and drops [[items]]. A tamed dodo&#039;s health bar may be viewed by tapping on it and selecting the button with its name.&lt;br /&gt;
&lt;br /&gt;
Untamed dodos will die from old age and hunger. This may happen sooner if no living apple trees are nearby.&lt;br /&gt;
&lt;br /&gt;
Dodos are not affected by heat or cold, but can drown if submerged in water.&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Dodos are a source of five things:&lt;br /&gt;
&lt;br /&gt;
* [[Travel]] - Beginning in version 1.7, tapping an adult tamed (named) dodo will allow a blockhead to mount the dodo and ride it.&lt;br /&gt;
* [[Dodo Egg]]s - Randomly dropped by a dodo when provoked, frightened, or at random intervals.&lt;br /&gt;
* [[Resource Egg]]s - Sometimes dropped instead of a regular dodo egg. Each type stacks separately. There appear to be 32 different resource egg types. These never drop dodo meat and feathers, unlike Dodo Eggs. &lt;br /&gt;
* [[Dodo Meat]] - Randomly dropped by a dodo when it dies.&lt;br /&gt;
* [[Dodo Feather]]s - Randomly dropped by a dodo when it dies.&lt;br /&gt;
&lt;br /&gt;
When killed, a dodo will drop one piece of meat and up to one feather. (Prior to version 1.7, they&#039;d tend to drop more feathers.)&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
{{See also|Breeding}}&lt;br /&gt;
Added in version 1.7, dodos can develop new breeds through the eggs they lay. The breed hatched will depend on the egg used. Breeds are identifiable by the color and pattern of their undersides and backsides. A normal dodo egg will hatch a basic dodo. A resource egg will hatch a dodo breed of that resource. The breeds include:&lt;br /&gt;
* Dodos (basic dodo) may lay dirt, wood, or stone resource eggs.&lt;br /&gt;
* Dirt dodos may lay clay, compost, and flint resource eggs.&lt;br /&gt;
* Stone dodos may lay limestone, copper, amethyst, and gravel resource eggs.&lt;br /&gt;
Based on the [[Egg Extractor|egg extractor&#039;s]] menu, there are a total of 33 possible dodo breeds (including basic).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{wp|Dodo|Dodos}} are based on a real bird (&#039;&#039;raphus cucullatus&#039;&#039;) of the same name that was discovered on an island off of Africa and went extinct in the 17th century.&lt;br /&gt;
* All dodo sounds were actually produced from [[David_Frampton|majicDave]]&#039;s chickens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creature]]&lt;/div&gt;</summary>
		<author><name>20LeeBrian1</name></author>
	</entry>
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