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Death: Difference between revisions

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Tag: Rollback
 
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[[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]]
[[File:Blockhead Regenerating.png|thumb|A blockhead regenerating]]


'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]].
'''Death''' is when a [[blockhead]] dies. It was introduced in [[Game updates/20140402|version 1.5]].


==Dying==
Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted first. To avoid death, a blockhead must restore its health, such as by eating food. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration.
Death will occur if a blockhead's [[Death Bar|death bar]] runs out completely, which can only occur if its [[Health Bar|health bar]] has completely depleted first. When a blockhead dies, it will drop between zero and five items. This may include a [[basket]] with its contents. The remainder of the blockhead's inventory will be retained and kept through regeneration.
 
Causes of death can be any event that can cause a blockhead to lose health, including but not limited to cold temperatures, drowning, or hostile mob attacks.


==Resurrection==
==Resurrection==
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==Notes==
==Notes==
The first time a player has a blockhead regenerate after dying, they will earn the [[achievement]] "[[Resurrection]]."
The first time a player has a blockhead regenerate after dying, they will earn the [[achievement]] "[[Resurrection]]".
 
If the player's only blockhead in a world dies permanently, the player can warp in another blockhead with the only cost being losing the previous blockhead. This method allows players to farm [[basket]]s, [[fruit]], and flint [[spade]]s.


[[Category:Guide]]
[[Category:Guide]]
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