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Scorpion: Difference between revisions
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[[File:Scorpion Day.png|thumb|200px|Scorpion walking at dusk/dawn]] | [[File:Scorpion Day.png|thumb|200px|Scorpion walking at dusk/dawn]] | ||
A '''scorpion''' is one of the hostile [[:Category:Creature|animals]] in the game. A single scorpion won't cause significant trouble for a healthy [[blockhead]]. They may cause problems for the wounded or when multiple scorpions are encountered, particularly at [[Astronomy#Night|night]]. They were introduced in [[Game updates/20140402|version 1.5]]. | A '''scorpion''' is one of the hostile [[:Category:Creature|animals]] in the game. A single scorpion won't cause significant trouble for a healthy [[blockhead]]. They may cause problems for the wounded or when multiple scorpions are encountered, particularly at [[Astronomy#Night|night]]. They were introduced in [[Game updates/20140402|version 1.5]]. | ||
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Scorpions spawn near [[cacti]] and therefore are mostly found in [[desert]]s, although they can wander to adjacent [[biome]]s. | Scorpions spawn near [[cacti]] and therefore are mostly found in [[desert]]s, although they can wander to adjacent [[biome]]s. | ||
After initial [[world]] generation, scorpions require a cactus of at least 20 in-game days old to spawn. Scorpion spawning will typically happen just before the cactus dies. | After initial [[world]] generation, scorpions require a cactus of at least 20 in-game days old to spawn. Scorpion spawning will typically happen just before the cactus dies. (Note that cacti planted in [[compost]] do not die of old age.) | ||
==Behavior== | ==Behavior== | ||
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Scorpions wander the ground aimlessly. Like other [[:Category:Creature|creatures]], they do not pass two-block high level changes on their own. | Scorpions wander the ground aimlessly. Like other [[:Category:Creature|creatures]], they do not pass two-block high level changes on their own. | ||
During the day, scorpions do not routinely attack nearby blockheads. Remaining near one or encountering large groups of them is still inadvisable, as they may stab a blockhead if adjacent (a poison drop may be visible momentarily) and the increased numbers make those attacks more likely | During the day, scorpions do not routinely attack nearby blockheads. Remaining near one or encountering large groups of them is still inadvisable, as they may stab a blockhead if adjacent (a poison drop may be visible momentarily) and the increased numbers make those attacks more likely. | ||
At night, scorpions become extremely hostile, attacking at long range with their [[poison]], capable of inflicting massive damage to a [[blockhead]] over a short period of time. It fires a poison every one second and will begin to chase a blockhead while firing its poison. The real trouble happens when a blockhead gets injured and becomes slow to run away, in which case scorpions are an immediate threat. Scorpions are able to kill a blockhead within a matter of seconds. | |||
When it is attacking, a scorpion's tail will flick in a jabbing motion. This will resemble either a stab against an adjacent blockhead or a catapult-like throw for a ranged attack. | They will respond to attacks by launching a large drop of [[poison]] at their assailant. This is able to harm [[blockhead]]s at least 10 blocks away. | ||
When it is attacking, a scorpion's tail will flick in a jabbing motion. This will resemble either a stab against an adjacent [[blockhead]] or a catapult-like throw for a ranged attack. | |||
Scorpions do not attack other creatures. | Scorpions do not attack other creatures. | ||
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==Harvesting== | ==Harvesting== | ||
[[File:Trapped Scorpion.jpg|thumb|200px|A trapped scorpion]] | [[File:Trapped Scorpion.jpg|thumb|200px|A trapped scorpion]] | ||
Scorpions can be difficult to kill, as they have have attacks that can severely wound [[blockhead]]s. Even the strongest weapons may require two blows to kill one, and as scorpions almost always retaliate using weak weapons against one is | Scorpions can be difficult to kill, as they have have attacks that can severely wound [[blockhead]]s. Even the strongest weapons may require two blows to kill one, and, as scorpions almost always retaliate, using weak weapons against one is not advised. Confronting one scorpion at a time reduces the risk significantly. | ||
It is possible to trap a scorpion to make it easier to kill. The pictured method is to dig one block down and stack two [[block]]s next to it. The scorpion can then be trapped and killed without moving away. | It is possible to trap a scorpion to make it easier to kill. The pictured method is to dig one block down and stack two [[block]]s next to it. The scorpion can then be trapped and killed without moving away. | ||