Hunger Bar: Difference between revisions

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[[File:Character Status Window.png|200px|thumb|Hunger Bar (3)]]
[[File:Character Status Window.png|200px|thumb|Hunger Bar (3)]]
Hunger is one of a [[Blockhead]]'s primary [[:Category:Attribute|attributes]], and is referenced by its '''hunger bar'''.
Hunger is one of a [[blockhead]]'s primary [[:Category:Attribute|attributes]], and is referenced by its '''hunger bar'''.


==Terminology==
==Terminology==
Line 8: Line 6:


==Display==
==Display==
A blockhead's hunger bar is included in its [[User Interface#Character Status Window|character status window]], which is displayed when its character status icon is tapped while it is selected. The bar is also provided in a pop-up window above the active Blockhead when an edible [[Items|item]] has just been selected from its [[inventory]], which includes a button for it to eat one (per tap) of that item.
A blockhead's hunger bar is included in its [[User Interface#Character Status Window|character status window]], which is displayed when its character status icon is tapped while it is selected. The bar is also provided in a pop-up window above the active blockhead when an edible [[item]] has just been selected from its [[inventory]], which includes a button for it to eat one (per tap) of that item.


As with other attribute bars, a hunger bar changes color from right to left as it decreases, the reverse as it increases. The darker (or red) color is how much of the bar is empty. A golden (yellow) hunger bar is not only maxed out, but will remain so for a while before it begins to reduce again.
As with other attribute bars, a hunger bar changes color from right to left as it decreases, the reverse as it increases. The darker (or red) color is how much of the bar is empty. A golden (yellow) hunger bar is not only maxed out, but will remain so for a while before it begins to reduce again.


==Decreasing==
==Decreasing==
If its hunger bar reaches zero, a Blockhead will start losing [[Health Bar|health]].
If its hunger bar reaches zero, a blockhead will start losing [[Health Bar|health]].


The hunger bar only decreases if the Blockhead is performing energetic actions like [[mining]] or [[crafting]]. However, it depletes at a slower rate than the [[Energy Bar|energy bar]]. The only way to stop the hunger bar from declining is to [[meditate]] and, of course, wear the [[Sunrise Hat Of Fullness|sunrise hat of fullness]].
The hunger bar only decreases if the blockhead is performing energetic actions like [[mining]] or [[crafting]]. However, it depletes at a slower rate than the [[Energy Bar|energy bar]]. The only way to stop the hunger bar from declining is to [[meditate]] and, of course, wear the [[Sunrise Hat Of Fullness|sunrise hat of fullness]].


==Restoring the Hunger Bar==
==Restoring the Hunger Bar==
Without the sunrise hat of fullness, the only way to restore a hunger bar that has been depleted is to have the affected Blockhead eat any of a variety of [[:Category:Food|food]]s available in the game. [[Seed]]s and [[worm]]s restore very small amounts of a hunger bar, while most [[fruit]] provide around 20% (one fifth) of a Blockhead's total hunger needs. Meat ([[Dodo Meat|dodo]] or [[fish (food)|fish]]) restores more of a hunger bar than fruit. Raw meat provides less restoration than cooked meat.
Without the sunrise hat of fullness, the only way to restore a hunger bar that has been depleted is to have the affected blockhead eat any of a variety of [[food]]s available in the game. [[Seed]]s and [[worm]]s restore very small amounts of a hunger bar, while most [[fruit]] provide around 20% (one fifth) of a blockhead's total hunger needs. Meat ([[Dodo Meat|dodo]] or [[fish (food)|fish]]) restores more of a hunger bar than fruit. Raw meat provides less restoration than cooked meat.


All of the following items except for cooked meats may be obtained by [[Meditate|meditating]].
Most foods except for cooked meats may be obtained by [[Meditate|meditating]].
 
===Low filling foods===
These foods below fill a Blockhead's hunger bar slightly.
 
{| class="wikitable sortable"
! class="unsortable" |
! Name
! Where found
|-
| [[File:Coffee Icon.png|25px]]
| [[Coffee]]
| Crafted from a [[Bucket Of Water|bucket of water]], [[Coffee Cherry|coffee cherry]], and [[cup]]. When drank, it refills the [[Energy Bar|energy bar]] as well.
|-
| [[File:Worm Icon.png|25px]]
| [[Worm]]
| Digging [[dirt]] or [[compost]] with any [[tool]] with a per-stroke chance a worm will drop.
|-
| [[File:Flax Seed Icon.png|25px]]
| [[Flax Seed]]
| Harvesting [[Flax Bush|flax bushes]]. Dropped from despawning flax bushes.
|-
| [[File:Sunflower Seed Icon.png|25px]]
| [[Sunflower Seed]]
| Harvesting [[sunflower]]s. Dropped from despawning sunflowers.
|}
 
===Medium filling foods===
These foods below fill a Blockhead's hunger bar somewhat.
 
{| class="wikitable sortable"
! class="unsortable" |
! Name
! Where found
|-
| [[File:Apple Icon.png|25px]]
| [[Apple]]
| Harvesting from [[Apple Tree|apple trees]].
|-
| [[File:Carrot Icon.png|25px]]
| [[Carrot]]
| Harvesting [[Carrot Plant|carrot plants]]. Dropped from despawning carrot plants and some dying [[donkey]]s.
|-
| [[File:Cherry Icon.png|25px]]
| [[Cherry]]
| Harvesting from [[Cherry Tree|cherry trees]].
|-
| [[File:Coconut Icon.png|25px]]
| [[Coconut]]
| Harvesting from [[Coconut Tree|coconut trees]].
|-
| [[File:Coffee Cherry Icon.png|25px]]
| [[Coffee Cherry]]
| Harvesting from [[Coffee Cherry Tree|coffee cherry trees]]. When eaten, it restores [[Energy Bar|energy]] as well.
|-
| [[File:Dodo Egg Icon.png|25px]]
| [[Dodo Egg]]
| Occasionally spawned near [[Dodo|dodo birds]].
|-
| [[File:Kelp Icon.png|25px]]
| [[Kelp]]
| Harvesting [[kelp]]. May be dropped by kelp despawning due to [[ice]].
|-
| [[File:Lime Icon.png|25px]]
| [[Lime]]
| A per-stroke chance while [[mining]] [[limestone]]. Harvesting from [[Lime Tree|lime trees]].
|-
| [[File:Mango Icon.png|25px]]
| [[Mango]]
| Harvesting from [[Mango Tree|mango trees]].
|-
| [[File:Orange Icon.png|25px]]
| [[Orange]]
| Harvesting from [[Orange Tree|orange trees]].
|}
 
===Large filling foods===
These foods below fill a large amount of a Blockhead's hunger bar.
 
{| class="wikitable sortable"
! class="unsortable" |
! Name
! Where found
|-
| [[File:Dodo Meat Raw Icon.png|25px]]
| [[Dodo Meat|Raw Dodo Meat]]
| Killing [[dodo]] birds. Dropped when [[dodo]] birds die.
|-
| [[File:Fish Meat Raw Icon.png|25px]]
| [[Fish (food)|Raw Fish]]
| Killing either [[shark]]s or [[fish (creature)|fish]].
|-
| [[File:Cooked Dodo Meat Icon.png|25px]]
| [[Dodo Meat|Cooked Dodo Meat]]
| Cooking [[Dodo Meat|raw dodo meat]] at a [[campfire]] or [[Electric Stove|electric stove]].
|-
| [[File:Cooked Fish Icon.png|25px]]
| [[Fish (food)|Cooked Fish]]
| Cooking [[Fish (food)|raw fish meat]] with [[Tin Foil|tin foil]] at a [[campfire]] or [[Electric Stove|electric stove]].
|}
 
===Maximum filling foods===
These foods below fill a Blockhead's hunger bar by about 3/4 of its entire length. If this completely fills the bar, it will turn golden and keeping the Blockhead full (not reducing) for a few minutes.
 
{| class="wikitable sortable"
! class="unsortable" |
! Name
! Where found
|-
| [[File:Dodo Stew Icon.png|25px]]
| [[Dodo Stew]]
| Crafted using an [[Iron Pot|iron pot]], [[Dodo Meat|raw dodo meat]], [[carrot]], and [[corn]] at an [[Electric Stove|electric stove]].
|-
| [[File:Fish Curry Icon.png|25px]]
| [[Fish Curry]]
| Crafted using an [[Iron Pot|iron pot]], [[Fish (food)|raw fish]], [[chilli]], and [[coconut]] at an [[Electric Stove|electric stove]].
|}


[[Category:Guide]]
[[Category:Guide]]
[[Category:Attribute]]
[[Category:Attribute]]
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