Hunger Bar: Difference between revisions

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[[File:Character Status Window.png|200px|thumb|Hunger Bar (3)]]
Hunger is one of a [[Blockhead]]'s primary [[:Category:Attribute|attributes]], and is referenced by its '''Hunger Bar'''.
Hunger is one of a [[blockhead]]'s primary [[:Category:Attribute|attributes]], and is referenced by its '''hunger bar'''.


== Display ==
==Terminology==
[[File:Character Status Window.png|200x250px|right|thumb|Character Status Window]]
While it would be more accurate to say that a decrease in a blockhead's hunger bar increases its hunger, it's not unusual for game descriptions to drop the word "bar" and thus invert the meaning of the word "hunger" in casual use.
A Blockhead's hunger bar is included in its [[User Interface#Character Status Window|character status window]] (See #3 in the provided image.), which is displayed when its character status icon is tapped while it is selected. The bar is also provided in a pop-up window above the active Blockhead when an edible [[Items|item]] has just been selected from its [[inventory]].


As with other attribute bars, a hunger bar changes color from right to left as it decreases, the reverse as it increases. The darker (or red) color is how much of the bar is empty.
==Display==
A blockhead's hunger bar is included in its [[User Interface#Character Status Window|character status window]], which is displayed when its character status icon is tapped while it is selected. The bar is also provided in a pop-up window above the active blockhead when an edible [[item]] has just been selected from its [[inventory]], which includes a button for it to eat one (per tap) of that item.


== Decreasing ==
As with other attribute bars, a hunger bar changes color from right to left as it decreases, the reverse as it increases. The darker (or red) color is how much of the bar is empty. A golden (yellow) hunger bar is not only maxed out, but will remain so for a while before it begins to reduce again.
If its hunger bar reaches zero, a Blockhead will start losing [[Health Bar|health]].  


The hunger bar should only decrease if the Blockhead is performing energetic actions like [[mining]] or [[crafting]]. However, it depletes at a slower rate than the [[Energy Bar|energy bar]]. The only way to stop the hunger bar from declining is to [[meditate]] and, of course, wear the [[Sunrise Hat Of Fullness]].
==Decreasing==
If its hunger bar reaches zero, a blockhead will start losing [[Health Bar|health]].


== Restoring Hunger ==
The hunger bar only decreases if the blockhead is performing energetic actions like [[mining]] or [[crafting]]. However, it depletes at a slower rate than the [[Energy Bar|energy bar]]. The only way to stop the hunger bar from declining is to [[meditate]] and, of course, wear the [[Sunrise Hat Of Fullness|sunrise hat of fullness]].
The only way to restore hunger is to eat any of a variety of [[food]]s.


[[Seed]]s and [[worm]]s provide very small amounts of health.
==Restoring the Hunger Bar==
Without the sunrise hat of fullness, the only way to restore a hunger bar that has been depleted is to have the affected blockhead eat any of a variety of [[food]]s available in the game. [[Seed]]s and [[worm]]s restore very small amounts of a hunger bar, while most [[fruit]] provide around 20% (one fifth) of a blockhead's total hunger needs. Meat ([[Dodo Meat|dodo]] or [[fish (food)|fish]]) restores more of a hunger bar than fruit. Raw meat provides less restoration than cooked meat.


Most [[fruit]] provide the same amount of health, around 20% (one fifth) of a Blockhead's total health.
Most foods except for cooked meats may be obtained by [[Meditate|meditating]].
 
Meat ([[Dodo Meat|dodo]] or [[Fish (food)|fish]]) restores more health than fruit. Raw meat provides less than cooked meat.


[[Category:Guide]]
[[Category:Guide]]
[[Category:Attribute]]
[[Category:Attribute]]
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