Clothing: Difference between revisions
Reward clothing wear out.
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JarlPenguin (talk | contribs) (Reward clothing wear out.) |
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{{search|clothes that blockheads can wear|the [[achievement]]|Clothing (achievement)}} | {{search|clothes that blockheads can wear|the [[achievement]]|Clothing (achievement)}} | ||
'''Clothing''' are wearable textile materials that provide a [[blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[Dye Bench|dye]]d once to give each blockhead a customized and unique appearance. [[#Reward Clothing|Reward clothing]] cannot be dyed | '''Clothing''' are wearable textile materials that provide a [[blockhead]] with a layer of protection from natural climatic elements. Clothing will naturally degrade over time while worn. Individual pieces of clothing are able to be [[Dye Bench|dye]]d once to give each blockhead a customized and unique appearance. [[#Reward Clothing|Reward clothing]] cannot be dyed. | ||
==Where Found== | ==Where Found== | ||
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==Types of Clothing== | ==Types of Clothing== | ||
===Linen Clothing=== | ===Linen Clothing=== | ||
Linen clothing is the lowest layer of protection obtainable for a blockhead. Linen clothing can be crafted from pieces of [[linen]] on the [[Tailor's Bench|tailor's bench]]. | Linen clothing is the lowest layer of protection obtainable for a blockhead. Linen clothing can be crafted from pieces of [[linen]] on the [[Tailor's Bench|tailor's bench]]. Linen can be crafted there from five [[flax]]. Aside from [[meditation]] or a [[Trade Portal|trade portal]], flax comes from [[harvesting]] a mature [[Flax Bush|flax bush]]. | ||
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===Reward Clothing=== | ===Reward Clothing=== | ||
Reward clothing are articles of clothing a blockhead receives by navigating to each of the four geographical [[:Category:Location|poles]] and retrieving them from where they are hidden. | Reward clothing are articles of clothing a blockhead receives by navigating to each of the four geographical [[:Category:Location|poles]] and retrieving them from where they are hidden. As of [[Game updates/20180314|version 1.7]], they now are degradable, but also reappear on their respective equator/pole every 40 in-game days. | ||
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| [[File:Sunset Skirt Of Happiness Icon.png|50px]] | | [[File:Sunset Skirt Of Happiness Icon.png|50px]] | ||
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A piece of clothing is worn by placing it in a special slot in a [[blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that blockhead. | A piece of clothing is worn by placing it in a special slot in a [[blockhead]]'s [[inventory]]. These slots are displayed after tapping on the hand slot at the top of the inventory display. A flat, pale blue shape means nothing is worn on that slot. Worn clothing appears on the depiction of that blockhead. | ||
While pieces of clothing can be taken on and off by drag-and-drop inside a blockhead's inventory, there is a shortcut for putting something on. Similar to [[food]], selecting an [[item]] of clothing will call up a small, one-button menu at the blockhead to have it worn. This will replace any already-worn item which will be returned to the blockhead's inventory. | While pieces of clothing can be taken on and off by drag-and-drop inside a blockhead's inventory, there is a shortcut for putting something on. Similar to [[food]], selecting an [[item]] of clothing will call up a small, one-button menu at the blockhead to have it worn. This will replace any already-worn item which will usually be returned to the blockhead's inventory. If the blockhead is in motion, though, a replaced item may drop free. | ||
==Uses== | ==Uses== | ||