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In some unusual situations, a blockhead can appear to defy gravity momentarily, either levitating as it looks out of the device's screen or climbing over an invisible block. This is due to glitches in how a blockhead is displayed as it transitions between climbing positions and directions. | In some unusual situations, a blockhead can appear to defy gravity momentarily, either levitating as it looks out of the device's screen or climbing over an invisible block. This is due to glitches in how a blockhead is displayed as it transitions between climbing positions and directions. | ||
A blockhead climbing a ladder will face the | A blockhead climbing a ladder or [[tree]] will face the item and travel up, down, or sideways as appropriate, its arms and legs moving similarly to crawling. Ladder or tree climbing is about as fast as walking for vertical movement, but much slower horizontally. | ||
If the item being climbed is removed (such as by [[mining]] or a tree dying), the affected blockhead will attempt to jump to an adjacent stable block. If none are available, the blockhead will fall, suffering appropriate [[Health|damage]] on impact. | |||
===Elevator=== | ===Elevator=== | ||
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But if properly arranged, a blockhead will sustain injuries from a fall of six or more blocks. This should require some deliberate (if inattentive) effort by a player or extremely unusual circumstances such as: | But if properly arranged, a blockhead will sustain injuries from a fall of six or more blocks. This should require some deliberate (if inattentive) effort by a player or extremely unusual circumstances such as: | ||
* Being on a despawning [[tree]] [[leaves|limb]] over a significant drop. | * Being on a despawning [[tree]] [[leaves|limb]] over a significant drop. | ||
* Setting fire to the tree or ladder | * Setting fire to the tree or ladder a blockhead is standing on. | ||
* Removing a [[jetpack]], mid-flight. | * Removing a [[jetpack]], mid-flight. | ||
* Removing a block when no other blocks are within reach. | |||
Falling any distance into water causes no injury. | |||
Previous version of the game allowed a player to remove the ladder a blockhead was hanging from, thus causing it to fall. | Previous version of the game allowed a player to remove the ladder a blockhead was hanging from, thus causing it to fall. | ||