Meditate: Difference between revisions
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[[File:Meditate.png|thumb|A blockhead meditating]] | [[File:Meditate.png|thumb|A blockhead meditating]] | ||
'''Meditation''' is an activity that allows a [[blockhead]] to remain somewhat productive even while idle | '''Meditation''' is an activity that allows a [[blockhead]] to remain somewhat productive even while idle with little risk of running low on [[:Category:Attribute|attributes]]. Meditation is not possible on survival worlds with [[Expert Mode]] enabled. In custom worlds, administrators can choose to enable or disable meditation. | ||
==How To== | ==How To== | ||
| Line 10: | Line 11: | ||
==Effects== | ==Effects== | ||
When all blockheads | Meditating is useful for making the [[world]] change from night to day. When playing with multiple blockheads, time cannot fast forward unless all blockheads are [[sleep|sleeping]] or meditating. | ||
When all blockheads in a world are either meditating or sleeping, time passes quickly in the surrounding world. This acceleration is approximately twenty times faster than normal. The effect slows or even stops if no player has the world open. | |||
If a blockhead | It takes about 15 minutes of real time for the meditation bar displayed over the blockhead to fill completely. If all blockheads in a world are meditating or sleeping, about 20 game days will pass while a mediation bar goes from empty to full. If at least one blockhead remains active, it takes about one game day for an empty mediation bar to fill. | ||
If a blockhead is hurt during meditation, it will stop meditating. | |||
A blockhead's [[Energy Bar|energy]] and [[Hunger Bar|hunger]] are not depleted during meditation. The meditating blockhead's [[Environment Bar]] may also improve. A blockhead can also [[Hunger Bar|eat]] without interrupting the meditation. | |||
==Bonuses== | ==Bonuses== | ||
Each time the progress bar fills, a blockhead receives one to three [[item]] | Each time the meditation progress bar fills, a blockhead receives one to three [[item|items]]. A blockhead will not pick up any spawned items until meditation is stopped. | ||
===Possible meditation gifts=== | ===Possible meditation gifts=== | ||
= | {| class="wikitable sortable mw-collapsible" | ||
|+ | |||
!Meditation Gift | |||
!Category | |||
!Odds | |||
!Chance | |||
|- | |||
|[[File:Amethyst Icon.png|40x40px]] [[Amethyst]] | |||
|[[Gem]] | |||
|2.5 / 47 | |||
|~5.32% | |||
|- | |||
|[[File:Sapphire Icon.png|40x40px]] [[Sapphire]] | |||
|[[Gem]] | |||
|1.25 / 47 | |||
|~2.66% | |||
|- | |||
|[[File:Apple Icon.png|40x40px]] [[Apple]] | |||
|[[Fruit]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Bronze Ingot Icon.png|40x40px]] [[Bronze Ingot]] | |||
|[[Ingot]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Carbon Black Icon.png|40x40px]] [[Carbon Black]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Carrot Icon.png|40x40px]] [[Carrot]] | |||
|[[Vegetable]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Cherry Icon.png|40x40px]] [[Cherry]] | |||
|[[Fruit]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Chilli Icon.png|40x40px]] [[Chilli]] | |||
|[[Vegetable]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Clay Icon.png|40x40px]] [[Clay]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Coconut Icon.png|40x40px]] [[Coconut]] | |||
|[[Fruit]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Coffee Cherry Icon.png|40x40px]] [[Coffee Cherry]] | |||
|[[Fruit]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Copper Blue Icon.png|40x40px]] [[Copper Blue]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Copper Coin Icon.png|40x40px]] [[Copper Coin]] | |||
|[[Currency]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Copper Ingot Icon.png|40x40px]] [[Copper Ingot]] | |||
|[[Ingot]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Corn Icon.png|40x40px]] [[Corn]] | |||
|[[Vegetable]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Dodo Egg Icon.png|40x40px]] [[Dodo Egg]] | |||
|[[Food]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Dodo Feather Icon.png|40x40px]] [[Dodo Feather]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Ember Icon.png|40x40px]] [[Ember]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Emerald Green Icon.png|40x40px]] [[Emerald Green]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Flax Seed Icon.png|40x40px]] [[Flax Seed]] | |||
|[[Seed]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Flint Icon.png|40x40px]] [[Flint]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Fur Icon.png|40x40px]] [[Fur]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Gold Coin Icon.png|40x40px]] [[Gold Coin]] | |||
|[[Currency]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Gold Ingot Icon.png|40x40px]] [[Gold Ingot]] | |||
|[[Ingot]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Indian Yellow Icon.png|40x40px]] [[Indian Yellow]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Iron Ingot Icon.png|40x40px]] [[Iron Ingot]] | |||
|[[Ingot]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Kelp Icon.png|40x40px]] [[Kelp]] | |||
|[[Vegetable]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Leather Icon.png|40x40px]] [[Leather]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Mango Icon.png|40x40px]] [[Mango]] | |||
|[[Fruit]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Maple Seed Icon.png|40x40px]] [[Maple Seed]] | |||
|[[Seed]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Marble White Icon.png|40x40px]] [[Marble White]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Oil Icon.png|40x40px]] [[Oil]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Orange Icon.png|40x40px]] [[Orange]] | |||
|[[Fruit]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Pine Cone Icon.png|40x40px]] [[Pine Cone]] | |||
|[[Seed]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Dodo Meat Raw Icon.png|40x40px]] [[Dodo Meat|Raw Dodo Meat]] | |||
|[[Food]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Fish Meat Raw Icon.png|40x40px]] [[Fish (food)|Raw Fish]] | |||
|[[Food]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Red Ochre Icon.png|40x40px]] [[Red Ochre]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Roasted Coffee Bean Icon.png|40x40px]] [[Roasted Coffee Bean]] | |||
|[[Item]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Steel Ingot Icon.png|40x40px]] [[Steel Ingot]] | |||
|[[Ingot]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Sunflower Seed Icon.png|40x40px]] [[Sunflower Seed]] | |||
|[[Seed]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Time Crystal Icon.png|40x40px]] [[Time Crystal]] | |||
|Other | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Tin Ingot Icon.png|40x40px]] [[Tin Ingot]] | |||
|[[Ingot]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Tyrian Purple Icon.png|40x40px]] [[Tyrian Purple]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Ultramarine Blue Icon.png|40x40px]] [[Ultramarine Blue]] | |||
|[[Pigment]] | |||
|1 / 47 | |||
|~2.13% | |||
|- | |||
|[[File:Emerald Icon.png|40x40px]] [[Emerald]] | |||
|[[Gem]] | |||
|0.625 / 47 | |||
|~1.33% | |||
|- | |||
|[[File:Ruby Icon.png|40x40px]] [[Ruby]] | |||
|[[Gem]] | |||
|0.425 / 47 | |||
|~0.90% | |||
|- | |||
|[[File:Diamond Icon.png|40x40px]] [[Diamond]] | |||
|[[Gem]] | |||
|0.2 / 47 | |||
|~0.43% | |||
|} | |||
[[Category:Action]] | [[Category:Action]] | ||
[[Category:Attribute]] | [[Category:Attribute]] | ||
Latest revision as of 22:22, 5 October 2026

Meditation is an activity that allows a blockhead to remain somewhat productive even while idle with little risk of running low on attributes. Meditation is not possible on survival worlds with Expert Mode enabled. In custom worlds, administrators can choose to enable or disable meditation.
How To
A blockhead can meditate at any time that it isn't busy with another task and is standing on a solid block.
To set the current blockhead to meditate, tap its character status icon to bring up its character status window. If it is able to meditate, a "Meditate" button will be visible on the lower left. Tapping it causes that blockhead to sit in a cross-legged ("lotus") position and display a status window above it.
The status window shows a "stop" button and a meditation bar indicating the blockhead's progress towards its next bonus.
Effects
Meditating is useful for making the world change from night to day. When playing with multiple blockheads, time cannot fast forward unless all blockheads are sleeping or meditating.
When all blockheads in a world are either meditating or sleeping, time passes quickly in the surrounding world. This acceleration is approximately twenty times faster than normal. The effect slows or even stops if no player has the world open.
It takes about 15 minutes of real time for the meditation bar displayed over the blockhead to fill completely. If all blockheads in a world are meditating or sleeping, about 20 game days will pass while a mediation bar goes from empty to full. If at least one blockhead remains active, it takes about one game day for an empty mediation bar to fill.
If a blockhead is hurt during meditation, it will stop meditating.
A blockhead's energy and hunger are not depleted during meditation. The meditating blockhead's Environment Bar may also improve. A blockhead can also eat without interrupting the meditation.
Bonuses
Each time the meditation progress bar fills, a blockhead receives one to three items. A blockhead will not pick up any spawned items until meditation is stopped.
Possible meditation gifts
| Meditation Gift | Category | Odds | Chance |
|---|---|---|---|
| Gem | 2.5 / 47 | ~5.32% | |
| Gem | 1.25 / 47 | ~2.66% | |
| Fruit | 1 / 47 | ~2.13% | |
| Ingot | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Vegetable | 1 / 47 | ~2.13% | |
| Fruit | 1 / 47 | ~2.13% | |
| Vegetable | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Fruit | 1 / 47 | ~2.13% | |
| Fruit | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Currency | 1 / 47 | ~2.13% | |
| Ingot | 1 / 47 | ~2.13% | |
| Vegetable | 1 / 47 | ~2.13% | |
| Food | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Seed | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Currency | 1 / 47 | ~2.13% | |
| Ingot | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Ingot | 1 / 47 | ~2.13% | |
| Vegetable | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Fruit | 1 / 47 | ~2.13% | |
| Seed | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Fruit | 1 / 47 | ~2.13% | |
| Seed | 1 / 47 | ~2.13% | |
| Food | 1 / 47 | ~2.13% | |
| Food | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Item | 1 / 47 | ~2.13% | |
| Ingot | 1 / 47 | ~2.13% | |
| Seed | 1 / 47 | ~2.13% | |
| Other | 1 / 47 | ~2.13% | |
| Ingot | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Pigment | 1 / 47 | ~2.13% | |
| Gem | 0.625 / 47 | ~1.33% | |
| Gem | 0.425 / 47 | ~0.90% | |
| Gem | 0.2 / 47 | ~0.43% |