Inventory: Difference between revisions

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[[File:Inventory.png|thumb|Inventory]]
[[File:Inventory.png|thumb|Inventory]]
A [[blockhead]] can pick up, carry, and use [[item]]s it encounters in the [[world]] of [[The Blockheads]]. These items are carried is what is called a blockhead's '''inventory'''.
A [[blockhead]] can pick up, carry, and use [[item]]s it encounters in the [[world]] of [[The Blockheads]]. These items are carried is what is called a blockhead's '''inventory'''.
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Tapping on an item and getting a white outline with a hand symbol means a blockhead will walk to be adjacent to it and pick up the item. Many items (such as hanging fruit or those laying on the ground, both of which are depicted as moving slightly) will be picked up by a blockhead moving through its space.
Tapping on an item and getting a white outline with a hand symbol means a blockhead will walk to be adjacent to it and pick up the item. Many items (such as hanging fruit or those laying on the ground, both of which are depicted as moving slightly) will be picked up by a blockhead moving through its space.


Inventory slots will fill from top to bottom. Duplicates of stackable items will be added to existing stacks if they are not full. Specific items are added in a LIFO (Last In First Out) sequence, so adding a new item will hide a worn one. (This does not happen with items added due to [[crafting]].)
Inventory slots will fill from top to bottom. Duplicates of stackable items will be added to existing stacks if they are not full. Specific items are added and used in a LIFO (Last In First Out) sequence, so adding a new item will hide a worn one. (This does not happen with items added due to [[crafting]].)


Moving items between slots is done by "drag-and-drop" tapping, with the selected slot shown by a white outline.
Moving items between slots is done by "drag-and-drop" tapping, with the selected slot shown by a white outline.