Expert Mode: Difference between revisions

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==Conditions==
==Conditions==
When playing a world in expert mode, [[harvesting]] produces less resources (including products from [[tree]]s and [[Category:Plant|plants]]) and [[crafting]] tends to require more, although this is partially compensated by an increase in the abundance of deposits of all kinds. [[Gold Chest|Gold chests]] do not spawn under [[beach]]es, only in [[cave]]s, and are ''less'' common. And, as is normal with custom worlds, the [[Portal Chest|portal chest]] is unavailable.
When playing a world in expert mode, [[harvesting]] produces less resources (including products from [[tree]]s and [[plant]]s) and [[crafting]] tends to require more, although this is partially compensated by an increase in the abundance of deposits of all kinds. [[Gold Chest|Gold chests]] do not spawn under [[beach]]es, only in [[cave]]s, and are ''less'' common. And, as is normal with custom worlds, the [[Portal Chest|portal chest]] is unavailable.


The situation is complicated due to the default of [[blockhead]]s spawning with no [[items]], and by blocking ready access to [[meditation]] and [[Trade Portal|trade portals]].
The situation is complicated due to the default of [[blockhead]]s spawning with no [[items]], and by blocking ready access to [[meditation]] and [[Trade Portal|trade portals]].


Some of the changes can be adjusted using custom rules, such as [[Teleport Here|teleportation]] requiring a diamond [[portal]], [[meditation]] being blocked, attacks and [[hunger]] doubled in effect, and [[tool]]s wearing out at half the rate (unless misused, including non-weapons being used to attack).
Some of the changes can be adjusted using custom rules, such as [[Teleport Here|teleportation]] requiring a diamond [[portal]], [[meditation]] being blocked, attacks and [[hunger]] doubled in effect, and [[tool]]s wearing out at half the rate (unless misused, including non-weapons being used to attack).
Additional differences from normal mode are also present:
* Crafting trade portals is only possible in a diamond portal
* If a blockhead foolishly chops down a tree at the bottom, then they receive one wood (whereas in normal mode, an abundance of wood blocks and sticks drop).


==Crafting Progression==
==Crafting Progression==
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In addition to significant changes in the recipes for crafting, expert mode imposes a clear progression through the [[Crafting Surface|crafting surfaces]] by adding levels between every item on a [[workbench]]. Further restriction exists in that a [[Trade Portal|trade portal]] cannot be crafted without a diamond portal and many level-ups (some of them new) on all crafting surfaces require a [[gem]] as an ingredient. The result can be seen in the following list:
In addition to significant changes in the recipes for crafting, expert mode imposes a clear progression through the [[Crafting Surface|crafting surfaces]] by adding levels between every item on a [[workbench]]. Further restriction exists in that a [[Trade Portal|trade portal]] cannot be crafted without a diamond portal and many level-ups (some of them new) on all crafting surfaces require a [[gem]] as an ingredient. The result can be seen in the following list:
* Level 1: make a [[campfire]], use it to craft an [[ember]] and a [[torch]] to level up
* Level 1: make a [[campfire]], use it to craft an [[ember]] and a [[torch]] to level up