The Blockheads 2: Difference between revisions
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= Development = | = Development = | ||
[[File:BH2DevWorldView.jpeg|thumb|Photo of The Blockheads 2 development shared by Frampton, showing the first world loaded on a windows computer]] | |||
The Blockheads 2 began development around August of 2026.<ref name="blogpost"/> It was announced on 9 September 2026 in the Sapiens Discord server, and the next day on theblockheads.net.<ref name="blogpost"/><ref name="discord_1547381761556746281">[https://discord.com/channels/406193800042774539/407639791622946846/1547381761556746281 The Blockheads 2 announcement on Discord]</ref> | The Blockheads 2 began development around August of 2026.<ref name="blogpost"/> It was announced on 9 September 2026 in the Sapiens Discord server, and the next day on theblockheads.net.<ref name="blogpost"/><ref name="discord_1547381761556746281">[https://discord.com/channels/406193800042774539/407639791622946846/1547381761556746281 The Blockheads 2 announcement on Discord]</ref> | ||
An AMA was held on r/blockheads on 14 September 2026.<ref name="ama">[https://www.reddit.com/r/blockheads/comments/1wd01sb/ask_majicdave_anything/ Ask majicDave anything!]</ref> | An AMA was held on r/blockheads on 14 September 2026.<ref name="ama">[https://www.reddit.com/r/blockheads/comments/1wd01sb/ask_majicdave_anything/ Ask majicDave anything!]</ref> | ||
By 21 September 2026, Frampton had The Blockheads 2 building on iOS and running a demo on an Android tablet.<ref name="discord_1551678430137950270">[https://discord.com/channels/406193800042774539/421118241566359572/1551678430137950270 Frampton on The Blockheads 2 reaching iOS and Android]</ref> | |||
= Community = | = Community = | ||
The primary, official community channel for The Blockheads 2 is the [[ | The primary, official community channel for The Blockheads 2 is the [[Majic Jungle Discord Server]], which is also where development updates are shared. | ||
= Differences = | = Differences = | ||
Latest revision as of 15:42, 21 September 2026
| The Blockheads 2 | |
|---|---|
| Status | In Development |
| Developer | David Frampton |
| Platform(s) | TBD, tentatively Windows, macOS, Linux, iOS, and Android |
| Release Date | TBD, expected early 2027 |
The Blockheads 2 is the planned sequel to The Blockheads, currently in development by David Frampton.[1] It is a complete remake of the original game, written in C++ using the Katipo engine and will be cross-platform (the list of platforms is not final but is confirmed to include Windows, macOS, Linux, iOS, and Android). It is planned to be released, tentatively, in early 2027.[2]
Development

The Blockheads 2 began development around August of 2026.[1] It was announced on 9 September 2026 in the Sapiens Discord server, and the next day on theblockheads.net.[1][3]
An AMA was held on r/blockheads on 14 September 2026.[4]
By 21 September 2026, Frampton had The Blockheads 2 building on iOS and running a demo on an Android tablet.[5]
Community
The primary, official community channel for The Blockheads 2 is the Majic Jungle Discord Server, which is also where development updates are shared.
Differences
The Blockheads 2 is meant to be a mostly-faithful remake of the original game, but will have several major differences:
- The Blockheads 2 is cross-platform, planned to be released on at least Windows, macOS, Linux, iOS, and Android.[1]
- The game will no longer be free, planned to cost around 5 USD on release. However, in-app purchases (Time Crystals, Double Time) will be removed.[1][6]
- The Blockheads 2 will not have official cloud hosting. Instead, the katipo engine uses a "tracker" system to allow user-hosted servers to be discoverable in-game.[2][7][8]
- Crafting times will be much faster.[7]
- Authentication will be decentralized using a public key system, which will allow you to play multiplayer from the same account on multiple devices.[2]
- Multiplayer will be server-authoritative, which makes cheating via client mods (which was quite rampant in the original game) much more difficult.[7]
- Time crystals will still be in the game, but will be per-world (no longer obtainable via in-app purchase) and generated much more frequently in more places. The amount of time crystals used in crafting/warping blockheads will be decreased.[9][10]
- Keyboard and controller support will be added.[10]
- Blockheads will be able to have more expressive gender identities than the Male/Female binary used in the original game.[11]
New Features
- Alongside the classic and HD texture packs from the original game, The Blockheads 2 will have a new texture pack featuring new lighting, shaders, and shadows.[7][10]
- There will be basic support for modding on release, which will be more fleshed out in future updates. Localization will also be possible via modding.[2]
- Many new automation features (pipes, conveyor belts, auto-farms) are planned.[12]
- Many new mobs and plants are planned.[12]
- More late-game challenges are planned.[13]
- New biomes and weather events are planned.[14]
- The ability to travel to outer space is planned.[11]
- Larger worlds will be supported compared to the original.[15]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Blockheads 2 is coming!
- ↑ 2.0 2.1 2.2 2.3 Official AMA, reply to u/jamathythrowaway
- ↑ The Blockheads 2 announcement on Discord
- ↑ Ask majicDave anything!
- ↑ Frampton on The Blockheads 2 reaching iOS and Android
- ↑ Message 1549216801857077299 from majicDave in the Sapiens Discord server
- ↑ 7.0 7.1 7.2 7.3 Official AMA, reply to u/Jarl-Penguin
- ↑ Official AMA, reply to u/Existing_Win_696
- ↑ Official AMA, reply to u/TheRoseKnows_
- ↑ 10.0 10.1 10.2 Official AMA, reply to u/Wuaya
- ↑ 11.0 11.1 Official AMA, reply to u/Lunanair
- ↑ 12.0 12.1 Official AMA, reply to u/TheShinPin
- ↑ Official AMA, reply to u/karatekidfahim
- ↑ Official AMA, reply to u/Kodiff_Wolff
- ↑ Official AMA, reply to u/kayninedee