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The Blockheads Wiki:Suggestions/Archive 2: Difference between revisions
The Blockheads Wiki:Suggestions/Archive 2 (view source)
Revision as of 08:04, 29 November 2014
, 29 November 2014→Less new world dependency on Time Crystals: new section
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>TraeMan7 (→Less new world dependency on Time Crystals: new section) |
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[[User:Skypath|Skypath]] ([[User talk:Skypath|talk]]) 09:18, 27 November 2014 (MST) | [[User:Skypath|Skypath]] ([[User talk:Skypath|talk]]) 09:18, 27 November 2014 (MST) | ||
== Less new world dependency on Time Crystals == | |||
I plan on creating a new world in The Blockheads, but obtaining new Blockheads and Portals is pretty taxing on your Time Crystal hoard. I'm probably going to shell out $5 in Time Crystals just to get my game up and running, but it would be great if it were possible to obtain Blockheads and Portals with their upgrades some other way. | |||
There are three ways to obtain crystals: mining (near-zero), watching ads (great pay, but you're limited to a few a day), and purchase (prices are reasonable, but it still requires a lot of cash if you want all your upgraded portals and Blockheads, more than the costs for HD and/or Double-Time). So you either have to wait days/weeks or shell out some cash if you want some of the most interesting and helpful features of The Blockheads. | |||
If Time Crystals spent on items other than rushes were refunded to you when you deleted your world, that would be perfect. I don't mind purchasing premium/helpful features once, but having to purchase them every time I want a new file is too costly for any game I play. | |||
If not that, something that reduced dependency on Time Crystals for these features would just be great. | |||
TraeMan7 06:04, 29 November 2014 (MST) | |||