The Blockheads 2: Difference between revisions
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* Authentication will be decentralized using a public key system, which will allow you to play multiplayer from the same account on multiple devices.<ref name="ama_p9tygak"/> | * Authentication will be decentralized using a public key system, which will allow you to play multiplayer from the same account on multiple devices.<ref name="ama_p9tygak"/> | ||
* Multiplayer will be server-authoritative, which makes cheating via client mods (which was quite rampant in the original game) much more difficult.<ref name="ama_jarl"/> | * Multiplayer will be server-authoritative, which makes cheating via client mods (which was quite rampant in the original game) much more difficult.<ref name="ama_jarl"/> | ||
* Time crystals will still be in the game, but will be per-world (no longer obtainable via in-app purchase) and generated much more frequently in more places.<ref name=" | * Time crystals will still be in the game, but will be per-world (no longer obtainable via in-app purchase) and generated much more frequently in more places. The amount of time crystals used in crafting/warping blockheads will be decreased.<ref name="ama_p9tym0p">[https://www.reddit.com/r/blockheads/comments/1wd01sb/comment/p9tym0p/ Official AMA, reply to u/TheRoseKnows_]</ref><ref name="ama_p9u1iig">[https://www.reddit.com/r/blockheads/comments/1wd01sb/comment/p9u1iig Official AMA, reply to u/Wuaya]</ref> | ||
= New Features = | = New Features = | ||