The Blockheads Wiki:Suggestions/Archive 2: Difference between revisions

>McClaw
(→‎Weeds: new section)
>McClaw
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Let's make compost a little more trouble. When unattended (has grass on top and no tree or plant sprouted), allow it to spawn the new plant "weed." Weeds propagate readily, drop seeds repeatedly, last a long time, and neither its seeds nor the stem/leaf (acquired when the lower plant despawns) has any practical value. Or maybe a ''lot'' of the stuff could be pressed into a single dose of poison. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:11, 6 April 2014 (MDT)
Let's make compost a little more trouble. When unattended (has grass on top and no tree or plant sprouted), allow it to spawn the new plant "weed." Weeds propagate readily, drop seeds repeatedly, last a long time, and neither its seeds nor the stem/leaf (acquired when the lower plant despawns) has any practical value. Or maybe a ''lot'' of the stuff could be pressed into a single dose of poison. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:11, 6 April 2014 (MDT)
== Alternate use for poison ==
A possible trick for poison (instead of the bow): plant killer. Apply a single drop of poison to a plant or tree to quickly despawn the whole thing. To make this more desirable, have the despawning generate a near maximum of drops. --[[User:McClaw|McClaw]] ([[User talk:McClaw|talk]]) 14:13, 6 April 2014 (MDT)
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