The Blockheads 2: Difference between revisions
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'''The Blockheads 2''' is the planned sequel to [[The Blockheads]], currently in development by [[David Frampton]].<ref name="blogpost">[https://theblockheads.net/2026/09/10/blockheads-2.html Blockheads 2 is coming!]</ref> It is a complete remake of the original game, written in C++ using the [https://github.com/mjdave/katipo/ Katipo] engine and will be cross-platform (the list of platforms is not final but is confirmed to include Windows, macOS, Linux, iOS, and Android). It is planned to be released, tentatively, in early 2027.<ref name="ama_p9tygak">[https://www.reddit.com/r/blockheads/comments/1wd01sb/comment/p9tygak/ Official AMA, reply to u/jamathythrowaway]</ref> | '''The Blockheads 2''' is the planned sequel to [[The Blockheads]], currently in development by [[David Frampton]].<ref name="blogpost">[https://theblockheads.net/2026/09/10/blockheads-2.html Blockheads 2 is coming!]</ref> It is a complete remake of the original game, written in C++ using the [https://github.com/mjdave/katipo/ Katipo] engine and will be cross-platform (the list of platforms is not final but is confirmed to include Windows, macOS, Linux, iOS, and Android). It is planned to be released, tentatively, in early 2027.<ref name="ama_p9tygak">[https://www.reddit.com/r/blockheads/comments/1wd01sb/comment/p9tygak/ Official AMA, reply to u/jamathythrowaway]</ref> | ||
= Development = | |||
The Blockheads 2 began development around August of 2026.<ref name="blogpost"/> It was announced on 9 September 2026 in the Sapiens Discord server, and the next day on theblockheads.net.<ref name="discord_1547381761556746281">[https://discord.com/channels/406193800042774539/407639791622946846/1547381761556746281 The Blockheads 2 announcement on Discord]</ref><ref name="blogpost"/> | |||
= Differences = | = Differences = | ||
Revision as of 21:09, 14 September 2026
The Blockheads 2 is the planned sequel to The Blockheads, currently in development by David Frampton.[1] It is a complete remake of the original game, written in C++ using the Katipo engine and will be cross-platform (the list of platforms is not final but is confirmed to include Windows, macOS, Linux, iOS, and Android). It is planned to be released, tentatively, in early 2027.[2]
Development
The Blockheads 2 began development around August of 2026.[1] It was announced on 9 September 2026 in the Sapiens Discord server, and the next day on theblockheads.net.[3][1]
Differences
The Blockheads 2 is meant to be a mostly-faithful remake of the original game, but will have several major differences:
- The Blockheads 2 is cross-platform, planned to be released on at least Windows, macOS, Linux, iOS, and Android.[1]
- The game will no longer be free, planned to cost around 5 USD on release. However, in-app purchases (Time Crystals, Double Time) will be removed.[1][4]
- The Blockheads 2 will not have official cloud hosting. Instead, the katipo engine uses a "tracker" system to allow user-hosted servers to be discoverable in-game.[2][5][6]
- Crafting times will be much faster.[5]
- Authentication will be decentralized using a public key system, which will allow you to play multiplayer from the same account on multiple devices.[2]
- Multiplayer will be server-authoritative, which makes cheating via client mods (which was quite rampant in the original game) much more difficult.[5]
- Time crystals will still be in the game, but will be per-world (no longer obtainable via in-app purchase) and generated much more frequently in more places. The amount of time crystals used in crafting/warping blockheads will be decreased.[7][8]
- Keyboard and controller support will be added.[8]
- Blockheads will be able to have more expressive gender identities than the Male/Female binary used in the original game.[9]
New Features
- Alongside the classic and HD texture packs from the original game, The Blockheads 2 will have a new texture pack featuring new lighting, shaders, and shadows.[5][8]
- There will be basic support for modding on release, which will be more fleshed out in future updates. Localization will also be possible via modding.[2]
- Many new automation features (pipes, conveyor belts, auto-farms) are planned.[10]
- Many new mobs and plants are planned.[10]
- More late-game challenges are planned.[11]
- New biomes and weather events are planned.[12]
- The ability to travel to outer space is planned.[9]
- Larger worlds will be supported compared to the original.[13]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Blockheads 2 is coming!
- ↑ 2.0 2.1 2.2 2.3 Official AMA, reply to u/jamathythrowaway
- ↑ The Blockheads 2 announcement on Discord
- ↑ Message 1549216801857077299 from majicDave in the Sapiens Discord server
- ↑ 5.0 5.1 5.2 5.3 Official AMA, reply to u/Jarl-Penguin
- ↑ Official AMA, reply to u/Existing_Win_696
- ↑ Official AMA, reply to u/TheRoseKnows_
- ↑ 8.0 8.1 8.2 Official AMA, reply to u/Wuaya
- ↑ 9.0 9.1 Official AMA, reply to u/Lunanair
- ↑ 10.0 10.1 Official AMA, reply to u/TheShinPin
- ↑ Official AMA, reply to u/karatekidfahim
- ↑ Official AMA, reply to u/Kodiff_Wolff
- ↑ Official AMA, reply to u/kayninedee