Game updates/20140402
Update - Wednesday April 2, 2014
Changes
- New trade portals allow buying and selling items on a global marketplace with all other Blockheads players
- A new tutorial to help out new players starting a single player world
- Adds recent server list for connecting to online servers
- New multiplayer worlds can now be up to 16x larger!
- New scorpions can be found in the desert, and are particularly active at night
- Blockheads can now die, but can regenerate at the portal
- Craft paintings using any picture you like from your camera roll
- New stairs and columns for decoration and to make moving between floors easier
- New fast and convenient electric elevators
- New golden bow & poison arrows
- You can now paint ladders, beds, chests, shelves, display cabinets, safes, signs and shops
- Many bug fixes and tweaks
Bug Fixes
Game
- All known dupe and exploit bugs fixed
- When app is launched from a join URL, the details are filled in, but it no longer connects automatically
- Fixes problem where incorrect workbench/sign/bet etc. might be interacted with if two objects occupy the same space (eg. sign in front of workbench)
- Fixes issues where game becomes unresponsive in multiplayer when a notification is displayed, or the control panel or app switcher is brought up
- Fixes issue where un-dyed items were rendered as white in dye bench UI
- Dying clothing now doesn’t restore that clothing to its unused state
- Can no longer drink coffee or eat coffee cherries if hunger and energy are at max, and you already have the coffee speed bonus.
- Fixes issues when rotating device while connecting to a server
- Blockheads and NPC animals/monsters now inflict less damage when attacking if their health is low
- Wires can now be placed on solid blocks, provided the blocks don’t contain ore
- Fixes bug where sometimes plants or other items could end up colored completely black
- In multiplayer, blockheads can no longer take lights, wires or beds placed by other players
Server
- Lowers memory usage and improves performance on servers with a large number of previous players
- Fixes memory leak when stopping and starting worlds
- Decreases Disk I/O by saving far less frequently which can massively improve server performance
- Fixes App Nap causing servers to become unresponsive in Mac OS X 10.9 Mavericks
- Fixes issue where server admins and moderators couldn’t kick players who had active blockheads but weren’t connected
- Fixes issues where a kicked/banned user’s blockheads may stay visible to other clients
- Fixes bug where admin players couldn’t remove shops
- Ladders, windows, lights, wires, beds, and gems can now only be removed by the player who placed them
- Large server worlds