Shark: Difference between revisions

27 bytes removed ,  20 November 2019
Grammar
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They leave a rising trail of small, square bubbles that rapidly shrink. These can ascend above the surface of the water.
They leave a rising trail of small, square bubbles that rapidly shrink. These can ascend above the surface of the water.


While it may appear at times that a shark (particularly a large one) is out of the water or inside a solid [[Blocks|block]], this is only because it's location is determined by the position of its head and jaws. The rest of the shark can overlap adjacent spaces with no effect.
While it may appear at times that a shark (particularly a large one) is out of the water or inside a solid [[block]], this is only because it's location is determined by the position of its head and jaws. The rest of the shark can overlap adjacent spaces with no effect.


==Where Found==
==Where Found==
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==Behavior==
==Behavior==
The larger the shark is, the more common it is to attack blockheads. Larger sharks are capable of inflicting more damage than young ones. Sharks will swim towards a blockhead in a [[boat]] or out of the water on a [[beach]] or other adjacent block and try to attack, but they cannot reach them. Young sharks and a shark that failed in an attack attempt tend to swim quickly away from blockheads. Sharks change direction whenever it receives damage from an attack. Sharks do not behave any differently when encountering [[Fish (creature)|fish]].  
The larger the shark is, the more common it is to attack blockheads. Larger sharks are capable of inflicting more damage than young ones. Sharks will swim towards a blockhead in a [[boat]] or out of the water on a [[beach]] or other adjacent block and try to attack, but they cannot reach them. Young sharks and sharks that fail in an attack attempt tend to swim quickly away from blockheads. A shark will change direction whenever it receives damage from an attack. Sharks do not behave any differently when encountering [[fish (creature)|fish]].  


A shark that comes within about half a dozen blocks of a blockhead will become more active, swimming faster and more likely to turn around.
A shark that comes within about half a dozen blocks of a blockhead will become more active, swimming faster and more likely to turn around.
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==Uses==
==Uses==
Currently there are three uses for sharks. One is for collecting shark jaws from killing sharks, which can be placed on back walls. Another one is for [[:Category:Food|food]] and rare drops of [[Clothes|clothing]] (which tends to spawn used and often [[Dye Bench|dyed]]). Raw fish is in greater quantities than from fish when sharks are killed. The final use is for farming.
Currently there are three uses for sharks. One is for collecting shark jaws from killing sharks, which can be placed on back walls. Another one is for [[food]] and rare drops of [[clothing]] (which tends to spawn used and often [[Dye Bench|dyed]]). Raw fish is in greater quantities than from fish when sharks are killed. The final use is for farming.


Young sharks are able to be caught in a bucket, creating a [[Shark Bucket|shark bucket]] which can then be moved and emptied into a different place. Sharks can only be placed in water. It's possible to [[Construction|build]] an aquarium of sharks, or let them grow up and then kill them for raw fish, shark jaws and clothing items.
Young sharks are able to be caught in a bucket, creating a [[Shark Bucket|shark bucket]] which can then be moved and emptied into a different place. Sharks can only be placed in water. It's possible to [[Construction|build]] an aquarium of sharks, or let them grow up and then kill them for raw fish, shark jaws and clothing items.
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==Harvesting==
==Harvesting==
[[File:Fishing Trap.png|right|thumb|A simple shark trap]]
[[File:Fishing Trap.png|right|thumb|A simple shark trap]]
Sharks can be very difficult to kill, as they will both flee an attacking blockhead and attack them when they're in the water, inflicting severe wounds. Very small sharks can be caught in buckets or killed with a single blow of a good tool, larger ones are immune to easy capture and require multiple blows from even an iron sword. Since the introduction to death in [[Game updates/20140402|version 1.5]], the easiest way to kill a shark is with a [[Gold Bow & Poison Arrows|gold bow and poison arrows]], although the shark will still need to be prevented from escaping.
Sharks can be very difficult to kill, as they will both flee an attacking blockhead and attack them when they're in the water, inflicting severe wounds. Very small sharks can be caught in buckets or killed with a single blow of a good tool, larger ones are immune to easy capture and require multiple blows from even an iron sword. Since the introduction of death in [[Game updates/20140402|version 1.5]], the easiest way to kill a shark is with a [[Gold Bow & Poison Arrows|gold bow and poison arrows]], although the shark will still need to be prevented from escaping.


One option (pictured to the right) is some way to confine a shark to a small area of water low enough for a blockhead to stand and walk in. The design here has a channel underneath the [[wood]] block for a shark to enter. A blockhead, waiting with [[sand]] in hand, stands several blocks above to avoid "spooking" an approaching shark. When the shark has entered the trap and cleared the space to the left (in this version) of the wood block, the blockhead will place the sand in that space and block the shark's exit. The shark can then be attacked at will. Removing the sand and retreating to the waiting spot resets the trap.
One option (pictured to the right) is some way to confine a shark to a small area of water low enough for a blockhead to stand and walk in. The design here has a channel underneath the [[wood]] block for a shark to enter. A blockhead, waiting with [[sand]] in hand, stands several blocks above to avoid "spooking" an approaching shark. When the shark has entered the trap and cleared the space to the left (in this version) of the wood block, the blockhead will place the sand in that space and block the shark's exit. The shark can then be attacked at will. Removing the sand and retreating to the waiting spot resets the trap.
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