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6 August 2024

  • JarlPenguin

    Created page with "local p = {} local seeded local randomseed = math.randomseed local random = math.random function p.random( m, n ) if not seeded then p.seed() end return random( n and m or m and 1 or 0, n or m or 1 ) end function p.seed( seed ) randomseed( seed or ( os.time() + os.clock() * 1000000000 ) ) -- First few values of seed is not guaranteed to be random on some platforms random() random() seeded = true end function p.main( frame ) local m = tonumber( frame.a..."

    16:05

    +605

Retrieved from "https://theblockheads.wiki/wiki/Special:History/Module:Random"

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